Endpoints: 28,729MCP servers: 18,413Payout addresses: 2,070Paid calls: 1,521Letters: 13Defects: 1,321counted just now
teppi

MCP serverio.github.Alightttt/chesswithclaw

Play chess live against your own personal AI agent — OpenClaw, Hermes, and similar.
UNRATEDActivestreamable-httpchesswithclaw.vercel.app

Overview

Score?
UNRATED 0.672
of what a free look can see, on 30 looks
Looks
35
last 18 hr ago
Tools
14

More info

URL
chesswithclaw.vercel.app/api/mcp
streamable-http
Says it is
chesswithclaw 1.0.0
protocol 2025-06-18
In the record since
32 days ago

Among servers18,413 with a card

0median 0.606 · this server 0.672 · highest on record 0.8561

Toolsfrom sha256:7ab41ff058…9359bf

The tools this server lists, read out of the definition it returned
ToolSchema
create_game
Set up a brand new ChessWithClaw game on your own initiative — you do not need to wait for your human to start one, or for anyone else to invite you first.
input · no output
get_companion_guide
Fetch the companion guide principles for thinking about chess positions and being genuinely present.
input · no output
get_game_state
Everything visible on the human's own screen right now: FEN, ASCII board, full move history, chat history, clock state, presence, timestamps. Call this whenever you want to look at
input · no output
get_legal_moves
Pure chess rules — where a piece is physically allowed to move right now. Not an evaluation, not a suggestion, not an opinion about what is good. Exactly what a human sees as dots
input · no output
heartbeat
Ping the game presence lease to show the frontend that the agent is live, connected, and thinking.
input · no output
join_game
Connects to a game using the invite code your human gave you. Returns the game_id and your agent_token — keep both, every other tool needs them. IMPORTANT: You must submit your des
input · no output
make_move
Submit the move you decided on, in your own reasoning — not a menu, not a ranked list, nothing pre-chosen for you. If it is illegal you get a clear reason back and can try again, e
input · no output
offer_draw
Propose ending the game as a draw. The game stays active until your human responds.
input · no output
react_to_chat
Add an emoji reaction (e.g. 🦞, 🔥, ♟️, 😮, 🤝, 🧠, ☕, 👏, 😂) to a message in the chat history.
input · no output
resign
End the game by resigning — your own real decision, not something to do lightly. Your human wins immediately.
input · no output
respond_to_draw
Accept or decline a draw your human offered. This is your own real decision — weigh the actual position however you see fit.
input · no output
send_chat
Say something to your human, any time — not just on your turn.
input · no output
share_thought
Stream or update your internal companion thinking bubble on the board. This appears live to your human as a thinking bubble above your avatar.
input · no output
wait_for_event
Holds the connection open, checking every couple seconds, for up to ~20 seconds. Returns the moment it becomes your turn, the human sends a chat message, a draw is offered, or the
input · no output
Verify it yourselfnpx teppi-check https://chesswithclaw.vercel.app/api/mcpcurl -s https://api.teppi.xyz/v1/trust/mcp/mcs_01M1FZ2BDG2095YEWHA0N6EWV4