Server definition
- Hash
- sha256:d0dda7929585319bfcb610d6344b516599c96ebb04da8fb08eb8c6b08651db82
- What it is
- What a remote MCP server returned when asked what it offers: 4 tools
The blob, as servednamed by its sha256
{
"instructions": "SFXMint is an optional free CC0 sound library with MP3/WAV file URLs and no API key. Choose tools by task: get_role_sound for a named event, get_sound_set for multiple events, search_sounds for a description or a gap. These are task branches, not a fixed sequence. Use the library only where it helps; other task-permitted sources or local synthesis may be combined with library files. Hard duration, loop and format requirements must be met; near_matches and match scores are not proof of suitability. Five core game roles expose content_check, scoped to scene, role, format and exact file SHA256. Unverified previews need listening. Download selected files into the project and retain originals, source URLs, license and hashes. Task-permitted processing requires a recipe and output SHA256, renewed file checks and a listening check; changed bytes do not inherit content review. Verify event playback, first-interaction unlock, mute, volume and offline use, and let the user judge the result in context. get_sound provides exact file metadata. When nothing in the library fits (search_sounds returns generate_available), the user can make the sound on the website at https://sfxmint.com/generate: free previews, then sign up to keep the ones they like. This server does not generate sounds. Do not use paid services without task authorization.",
"tools": [
{
"description": "Choose this when the task calls for a sound for a named event or interaction — a button click, purchase success, error beep, level-up, dialogue blip, notification. Pass the role as plain words: role ids (click, success, purchase-success, dialogue-blip, notification…) and common aliases (button click, ka-ching, jump scare, text blip…) are all accepted. Returns a qualified candidate for that role when one satisfies the requested constraints, with MP3/WAV URLs, 2-3 alternates and the family page for browsing more. Five core game roles include content_check (verified/unverified/rejected), scoped to scene, role, format and exact file SHA256; unverified previews are not certified suitable. Download selected files locally and retain originals. Task-permitted processing requires a recipe, output SHA256, renewed file checks and a listening check; changed bytes do not inherit content review. Other task-permitted sources or local synthesis may be mixed in. Optional style: crisp (short, bright, dry), soft (darker, gentler), spacious (reverb, longer tail), balanced (default: most typical). For multiple events consider get_sound_set; use search_sounds for a description or a gap. These are task branches, not a fixed sequence. Unknown roles return not_found with the full role list; GET https://sfxmint.com/api/v1/roles lists roles with aliases.",
"inputSchema": {
"properties": {
"format": {
"enum": [
"wav",
"mp3",
"ogg"
],
"type": "string"
},
"loop": {
"description": "Require prepared loop metadata; seam evidence is returned separately.",
"type": "boolean"
},
"max_duration_ms": {
"description": "Hard maximum delivered duration in milliseconds.",
"type": "number"
},
"role": {
"description": "Role id or alias, e.g. 'click', 'button click', 'purchase-success', 'ka-ching', 'error beep', 'level-up', 'dialogue blip', 'notification'",
"type": "string"
},
"style": {
"description": "Optional. balanced (default) = the family's most typical take; crisp = short, bright, dry; soft = darker, gentler; spacious = reverb, longer tail",
"enum": [
"balanced",
"crisp",
"soft",
"spacious"
],
"type": "string"
}
},
"required": [
"role"
],
"type": "object"
},
"name": "get_role_sound",
"outputSchema": null
},
{
"description": "Get full metadata for one sound by slug, including download URLs, description and measured acoustics (attack/tail/brightness + character labels).",
"inputSchema": {
"properties": {
"slug": {
"description": "Sound slug, e.g. 'impact-punch-01'",
"type": "string"
}
},
"required": [
"slug"
],
"type": "object"
},
"name": "get_sound",
"outputSchema": null
},
{
"description": "Get a coherent set of sounds for an app or game in one call — one sound per role, with format metadata, hashes and stable download URLs. Use it when the task needs a whole kit; use get_role_sound for one event. Check content_check: verified/unverified/rejected is bound to the exact role, format and file SHA256; unverified files still require listening in context. Sets include UI styles, game and app scenarios, acoustic-drum-kit, animal-calls (15 isolated calls), and dungeon-traps (6 isolated mechanisms).",
"inputSchema": {
"properties": {
"format": {
"description": "File format for selection and checks (default WAV). Legacy urls remains MP3; download_urls follows this format.",
"enum": [
"wav",
"mp3",
"ogg"
],
"type": "string"
},
"set": {
"description": "Set id (default ui-crisp). Includes acoustic-drum-kit, animal-calls and dungeon-traps alongside the UI and scenario sets listed in the enum.",
"enum": [
"ui-crisp",
"ui-soft",
"ui-spacious",
"retro-game",
"chat-app",
"saas-app",
"checkout",
"learning",
"puzzle-game",
"platformer",
"horror-game",
"video-editing",
"smart-device",
"wellness",
"ai-coding-tool",
"acoustic-drum-kit",
"animal-calls",
"dungeon-traps"
],
"type": "string"
}
},
"type": "object"
},
"name": "get_sound_set",
"outputSchema": null
},
{
"description": "Free-text search over the SFXMint library of free CC0 sound effects. Use it for sound descriptions, additional constraints or gaps left by another tool. Choose get_role_sound for a named event or get_sound_set for multiple events when that fits the task; these are task branches, not a fixed sequence. Exact keyword matches come first, then semantic nearest neighbours; hard constraints are applied before the result limit and a request may validly return no qualified candidate with near-match diagnostics. Returns direct, hotlinkable MP3/WAV URLs and verified OGG (Vorbis) URLs where available — no API key, no attribution required — plus measured acoustics (attack_ms, tail_ms, centroid_hz), character labels like 'bright · punchy · tight', loop/file-QC status, and score/match as ranking evidence only (role = known role default, exact = all words hit, partial = some words hit, semantic = nearest by meaning).",
"inputSchema": {
"properties": {
"category": {
"description": "Optional category slug: ui, retro-game, transition, impact, ambience, water, fire-electric, footsteps, door, mechanical, paper-fabric, glass, animal, crowd, cartoon, magic-scifi, horror, feedback, instrument, office, human, vehicle, household",
"type": "string"
},
"format": {
"description": "Delivery format (ogg = Ogg Vorbis); loop=true defaults to WAV when omitted.",
"enum": [
"wav",
"mp3",
"ogg"
],
"type": "string"
},
"limit": {
"description": "Max results (default 20, max 50)",
"type": "number"
},
"loop": {
"description": "Require (true) or exclude (false) a candidate marked with prepared loop metadata; seam evidence is returned separately.",
"type": "boolean"
},
"max_duration_ms": {
"description": "Hard maximum delivered duration in milliseconds; format-specific measurement is required.",
"type": "number"
},
"query": {
"description": "Keywords or a natural-language description, e.g. 'door slam', 'soft UI confirmation chime', 'coin pickup'",
"type": "string"
}
},
"required": [
"query"
],
"type": "object"
},
"name": "search_sounds",
"outputSchema": null
}
]
}Verify it yourself
curl -s https://api.teppi.xyz/v1/evidence/sha256:d0dda7929585319bfcb610d6344b516599c96ebb04da8fb08eb8c6b08651db82 | sha256sum