Endpoints: 28,729MCP servers: 18,413Payout addresses: 2,071Paid calls: 1,552Letters: 14Defects: 1,323counted 2 min ago
teppi

Server definition

Hash
sha256:b30d570df0c11d032f385cac322431f8e28ceba42fc6533f40c796af7e9ee3f9
What it is
What a remote MCP server returned when asked what it offers: 5 tools

The blob, as servednamed by its sha256

{ "instructions": "Blipsmith generates game-ready sound effects (WAV). Call generate_sound_effect with a concrete description of one sound; a director agent decides whether to synthesize, generate or design it. Results include 24-hour download URLs — fetch them to save the files into the user's project (e.g. assets/sfx). Ask for 3–4 variations for sounds that repeat.", "tools": [ { "description": "Get a time-limited download URL for an existing sound.", "inputSchema": { "properties": { "format": { "default": "wav16", "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small", "enum": [ "wav16", "wav24", "wav16-44k", "wav16-22k-mono" ], "type": "string" }, "sound_id": { "type": "string" } }, "required": [ "sound_id" ], "type": "object" }, "name": "download_sound", "outputSchema": null }, { "description": "Create game-ready sound effects (WAV) from a text description: retro, UI, foley, creatures, weather, weapons, magic, ambiences. Each sound (variation) costs 1 credit. Returns time-limited download URLs (24 h) for each variation. Describe one concrete sound; ask for 3–4 variations for sounds that repeat (footsteps, hits).", "inputSchema": { "properties": { "description": { "description": "What it should sound like, e.g. 'footsteps on wet gravel, single step' or '8-bit coin pickup'", "type": "string" }, "duration_seconds": { "description": "Optional target length; omit to let the agent pick", "maximum": 30, "minimum": 0.1, "type": "number" }, "format": { "default": "wav16", "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small", "enum": [ "wav16", "wav24", "wav16-44k", "wav16-22k-mono" ], "type": "string" }, "loop": { "default": false, "description": "Make a seamless loop (ambiences, hums, alarms)", "type": "boolean" }, "style": { "default": "auto", "description": "Optional aesthetic bias", "enum": [ "auto", "retro", "realistic", "stylized", "sci-fi", "cartoon", "fantasy", "horror", "ui-modern" ], "type": "string" }, "variations": { "default": 2, "description": "Number of variations (capped by plan)", "maximum": 8, "minimum": 1, "type": "integer" } }, "required": [ "description" ], "type": "object" }, "name": "generate_sound_effect", "outputSchema": null }, { "description": "Show the remaining credit balance, plan and next monthly refill.", "inputSchema": { "properties": {}, "type": "object" }, "name": "get_credits", "outputSchema": null }, { "description": "Search the user's sound library (name, prompt or tag). Returns ids, names, technique and duration.", "inputSchema": { "properties": { "limit": { "default": 20, "maximum": 50, "minimum": 1, "type": "integer" }, "query": { "description": "Optional search text", "type": "string" } }, "type": "object" }, "name": "list_sounds", "outputSchema": null }, { "description": "Create free round-robin variations (pitch/EQ) of an existing sound so repeated sounds don't feel machine-gunned. Costs no credits.", "inputSchema": { "properties": { "count": { "default": 3, "maximum": 8, "minimum": 1, "type": "integer" }, "format": { "default": "wav16", "description": "wav16 = 48 kHz/16-bit (default, fine for every engine), wav24 = 48 kHz/24-bit master, wav16-44k = 44.1 kHz/16-bit, wav16-22k-mono = small", "enum": [ "wav16", "wav24", "wav16-44k", "wav16-22k-mono" ], "type": "string" }, "sound_id": { "description": "Id of an existing sound (snd_…)", "type": "string" } }, "required": [ "sound_id" ], "type": "object" }, "name": "make_variations", "outputSchema": null } ] }
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