Endpoints: 28,729MCP servers: 18,413Payout addresses: 2,071Paid calls: 1,539Letters: 14Defects: 1,323counted 3 min ago
teppi

Server definition

Hash
sha256:5825036f80226d9d1d55817154e882105024b08ef5c8dee9dc8fddb0ee41a6e7
What it is
What a remote MCP server returned when asked what it offers: 10 tools

The blob, as servednamed by its sha256

{ "instructions": "Read-only MCP for the EcoCarbonWiki. Use 'search' to find pages and 'fetch' to read a page as Markdown.", "tools": [ { "description": "Fetch a single Eco wiki page as Markdown. Pass a canonical wiki path such as /wiki/item/iron-bar, /wiki, or an index like /wiki/recipes.", "inputSchema": { "properties": { "path": { "description": "Canonical wiki path, e.g. /wiki/item/iron-bar", "type": "string" } }, "required": [ "path" ], "type": "object" }, "name": "fetch", "outputSchema": null }, { "description": "Full-text search the Eco game wiki (items, recipes, skills, animals, plants, biomes, guides). Returns ranked matches with name, kind, canonical url and a snippet.", "inputSchema": { "properties": { "limit": { "description": "Max results (1-50, default 15).", "maximum": 50, "minimum": 1, "type": "integer" }, "query": { "description": "The search query.", "type": "string" } }, "required": [ "query" ], "type": "object" }, "name": "search", "outputSchema": null }, { "description": "Compute an aggregate over the wiki's entities — count / sum / avg / min / max of a numeric field across a whole kind, with an optional numeric 'where' filter. Use for 'how many…', 'what's the average/total/highest…' questions. 'count' needs no field (counts entities, or those matching 'where'); sum/avg/min/max require a 'field'. Supports the same optional 'category' scope as wiki_rank (food/item/species). Kinds and field names are the SAME as wiki_rank — see that tool's per-kind field lists. Example: { kind: \"recipe\", metric: \"count\", where: { field: \"skill_level\", op: \">\", value: 5 } } → how many recipes need skill level above 5. Scoped: { kind: \"food\", metric: \"avg\", field: \"calories\", category: \"vegetable\" } → average calories of vegetables. Optional character/server PROFILE (skill_level/skills, talents, modules/module, server) recomputes the same profile-sensitive metrics as wiki_rank (recipe labor/craft_minutes; tool damage/calories_burn/durability_burn; item harvest_yield/power_watts; species yield_total/yield_min_total); static fields ignore it (the result carries a note). No profile = base aggregate.", "inputSchema": { "additionalProperties": false, "properties": { "category": { "description": "Optional: scope to ONE tag/category before ranking/aggregating, e.g. \"seed\", \"vegetable\", \"gun\". Only the tagged kinds (food / item / species) support this. Use the category's name from a wiki_search result; matching is case- and plural-insensitive.", "type": "string" }, "field": { "description": "Numeric field for sum/avg/min/max (required for those). Optional for count — with a field, count includes only entities that have it.", "type": "string" }, "kind": { "description": "Which entity set to aggregate over.", "enum": [ "food", "item", "recipe", "skill", "species" ], "type": "string" }, "metric": { "description": "Which aggregate to compute.", "enum": [ "count", "sum", "avg", "min", "max" ], "type": "string" }, "module": { "description": "A single module name/type, or a comma-separated list (alternative to modules[]).", "type": "string" }, "modules": { "description": "Upgrade-module names/types installed (multiple slots stack).", "items": { "type": "string" }, "type": "array" }, "server": { "additionalProperties": true, "description": "Model a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRatio, fuelEfficiency, foodVariety, foodTastiness, baseGain, minBalanced, maxBalanced. Only craft_minutes is server-sensitive for ranking.", "type": "object" }, "skill_level": { "description": "A single skill level applied to every governing skill (profile-sensitive metrics only).", "type": "integer" }, "skills": { "additionalProperties": { "type": "integer" }, "description": "Per-skill levels: { \"<skill FullName>\": level }. Overrides skill_level for those skills.", "type": "object" }, "talents": { "description": "Talent names/types to treat as learned (profile-sensitive metrics only).", "items": { "type": "string" }, "type": "array" }, "where": { "additionalProperties": false, "description": "Optional single numeric filter applied before ranking/aggregating, e.g. { field: \"weight\", op: \"<\", value: 1000 }. The field must come from the same per-kind set as 'by'/'field'.", "properties": { "field": { "description": "A numeric field from the kind's field list.", "type": "string" }, "op": { "description": "Comparison operator.", "enum": [ ">", ">=", "<", "<=", "=" ], "type": "string" }, "value": { "description": "The number to compare against (bools are 1/0).", "type": "number" } }, "required": [ "field", "op", "value" ], "type": "object" } }, "required": [ "kind", "metric" ], "type": "object" }, "name": "wiki_aggregate", "outputSchema": null }, { "description": "Bill-of-materials for making a target item/recipe: the full crafting tree INCLUDING the crafted intermediate sub-components (NOT just raw leaves). This is the tool for 'how many <component> does it take to make <target>' — including components the target never lists directly (they're summed transitively across the whole tree). Differs from wiki_total_raw (raw materials only) and wiki_calc (exact one-step numbers for a single recipe). Pass an item slug (uses its primary producing recipe) OR a recipe slug. Optional: quantity (units of the target, default 1, 1..10000); ingredient (a specific component name/slug — returns just that component's total quantity + whether it's an intermediate or raw); recipe_slug (override which producing recipe to use when the item has several — the others are listed as 'alternatives'). Optional character/server setup to recompute the whole tree: skill_level/skills, talents, modules/module, and server (model a different server's difficulty). Example: { slug:\"steam-tractor\", ingredient:\"iron bar\" } → how many iron bars a steam tractor needs.", "inputSchema": { "additionalProperties": false, "properties": { "ingredient": { "description": "Optional: a specific component name or slug. Returns just that component's total quantity in the tree and its role (intermediate/raw).", "type": "string" }, "module": { "description": "A single module name/type, or a comma-separated list (alternative to modules[]).", "type": "string" }, "modules": { "description": "Upgrade-module names/types installed (multiple slots stack).", "items": { "type": "string" }, "type": "array" }, "quantity": { "description": "How many units of the target to produce (default 1; clamped 1..10000).", "type": "integer" }, "recipe_slug": { "description": "Optional: when the target item has multiple producing recipes, pick this one (else the primary; others are reported as alternatives).", "type": "string" }, "server": { "additionalProperties": true, "description": "Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× craft time), growth (× plant growth/maturity), garbageRatio (Update 14 craft-waste ratio, 0..1; scales recipe garbage byproducts), fuelEfficiency (× every fuel item's fuel value), foodVariety (bool), foodTastiness (bool), baseGain (flat XP/day floor), minBalanced/maxBalanced (balanced-diet multiplier range for food XP).", "type": "object" }, "skill_level": { "description": "A single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup).", "type": "integer" }, "skills": { "additionalProperties": { "type": "integer" }, "description": "Per-skill levels: { \"<skill FullName>\": level }. Overrides skill_level for those skills.", "type": "object" }, "slug": { "description": "The TARGET item or recipe slug (from a wiki_search result).", "type": "string" }, "talents": { "description": "Talent names/types to treat as learned (applied across the whole chain). Their effect text is echoed back so you can explain why a number changed.", "items": { "type": "string" }, "type": "array" } }, "required": [ "slug" ], "type": "object" }, "name": "wiki_bom", "outputSchema": null }, { "description": "Compute EXACT numbers for a chosen setup. For a RECIPE: labor calories, craft time, per-ingredient counts and throughput at a given skill level + upgrade module + talents. For a FOOD item: its STATIC calories/nutrition (eating never changes these) PLUS an estimated XP / skill-gain rate from the diet inputs (balanced/variety/tastiness/housing). For a TOOL/WEAPON: damage, calories-per-use, durability-per-use at the tool's governing-skill level + talents. For a MINEABLE BLOCK: per-block calorie/durability cost (for a representative pickaxe), yield, and calories-per-stack at a mining-skill level + talents. For a SPECIES: harvest yields recomputed with the reader's harvest-yield talents. Omit a lever to leave it at base; the response lists the available modules/talents/skill (with each talent's effect text) so you can pick valid ones and explain what changed. Optional 'server' override models a different server's difficulty (recipes honor craftResource/craftTime; mining/species honor their relevant settings; food honors foodVariety/foodTastiness).", "inputSchema": { "additionalProperties": false, "properties": { "balanced": { "description": "Food only: assume a balanced diet (max balanced-diet bonus) vs this food alone.", "type": "boolean" }, "housing": { "description": "Food only: your housing XP contribution (additive to the skill-gain rate; default 0).", "type": "number" }, "module": { "description": "Upgrade-module name or tier number (recipes only); lowers craft time/materials.", "type": "string" }, "server": { "additionalProperties": true, "description": "Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× craft time), growth (× plant growth/maturity), garbageRatio (Update 14 craft-waste ratio, 0..1; scales recipe garbage byproducts), fuelEfficiency (× every fuel item's fuel value), foodVariety (bool), foodTastiness (bool), baseGain (flat XP/day floor), minBalanced/maxBalanced (balanced-diet multiplier range for food XP).", "type": "object" }, "skill_level": { "description": "Governing-skill level (recipes/tools/mining); lowers labor / tunes stats.", "type": "integer" }, "slug": { "description": "A recipe, food-item, or species slug (from wiki_search).", "type": "string" }, "talents": { "description": "Talent names to treat as learned (recipes/tools/mining/species yields).", "items": { "type": "string" }, "type": "array" }, "tastiness": { "description": "Food only: your current food-tastiness bonus multiplier (default 1).", "type": "number" }, "variety": { "description": "Food only: your current food-variety bonus multiplier (default 1).", "type": "number" } }, "required": [ "slug" ], "type": "object" }, "name": "wiki_calc", "outputSchema": null }, { "description": "Explain how Solomon's help contracts and quests work for players (the kinds available, how rewards/escrow work, how completion is verified). Use for 'how do contracts/quests work' questions.", "inputSchema": { "additionalProperties": false, "properties": {}, "type": "object" }, "name": "wiki_contract_basics", "outputSchema": null }, { "description": "Read full facts for one OR MANY wiki pages in a single call. Pass every page you need at once (e.g. a recipe AND its ingredient items) — batching saves round-trips. Each entry takes a slug (from wiki_search) and, ideally, its kind:\n• item — item/food/tool/placed-object/block: description, category, tags, weight/stack, fuel, food nutrition + shelf life, tool/weapon stats, placed-object stats (housing, rooms, power/fuel, storage), block facts, where obtained, recipes that make/use it. For a placed object this INCLUDES its measurements — storage slots and weight capacity, storage link range, interact distance, power-grid radius, footprint and top speed — so read the page before saying a size/range/capacity isn't tracked.\n• recipe — products (+waste), ingredients (specific items OR categories w/ examples), station, skill + level, labor, craft time, XP, throughput, and the levers that change the numbers. (wiki_calc for exact modified numbers; wiki_total_raw for the from-scratch chain.)\n• skill — tier, max level, prerequisites, recipes unlocked.\n• category — a tag's member items and the recipes that use it.\n• species — an animal OR plant/tree: description, yields; animals: diet/predator/nocturnal; plants: biomes, ideal temperature.\n• biome — the plants/trees that grow there.\nOmit kind only if unsure; an ambiguous slug returns all matches so you can re-request with the right kind.", "inputSchema": { "additionalProperties": false, "properties": { "items": { "description": "1–12 pages to read in one call.", "items": { "additionalProperties": false, "properties": { "kind": { "description": "Which page type. Optional — omit only if unsure.", "enum": [ "item", "recipe", "skill", "category", "species", "biome" ], "type": "string" }, "slug": { "description": "The page slug (lower-case, hyphenated), e.g. from a wiki_search result.", "type": "string" } }, "required": [ "slug" ], "type": "object" }, "maxItems": 12, "minItems": 1, "type": "array" } }, "required": [ "items" ], "type": "object" }, "name": "wiki_get", "outputSchema": null }, { "description": "Rank the wiki's entities by a NUMERIC field and return the top (or bottom) N. Use this for ANY 'which has the most/least/highest/lowest X' question — never guess-and-confirm with wiki_search. Choose a kind, the field to rank 'by', order (desc = highest first, the default; asc = lowest first), an optional limit (default 5, max 25), an optional 'category' to scope to one tag (food/item/species only — e.g. category \"seed\"), and an optional numeric 'where' filter. Available fields by kind (a field that doesn't apply to a given entity — e.g. a tool stat on a non-tool — simply excludes it):\n• food: calories, carbs, fat, protein, shelf_life, stack, vitamins, weight\n• item (base + placed-object + tool + block facets): air_pollution, animal_damage, block_tier, calories_burn, damage, durability_burn, fertility, fuel, fuel_jps, grid_radius, hardness, harvest_yield, housing_value, interact_distance, is_fuel, is_mintable, is_road, is_weapon, labor_max, labor_min, link_radius, max_coins, max_durability, move_efficiency, pollution, power_generated, power_watts, repair_level, room_tier, room_volume, school_value, seats, size_x, size_y, size_z, stack, storage_slots, storage_weight, tool_tier, vehicle_speed, weight\n• recipe: craft_minutes, crafting_steps, ingredients, labor, products, skill_level, skill_max_level, xp\n• skill: max_level, tier\n• species (animals ∪ plants/trees): attacks_player, calorie_value, co2_per_day, health, ideal_temp_max, ideal_temp_min, is_predator, nocturnal, yield_min_total, yield_total\nBool fields read as 1/0 (e.g. where { field: \"is_predator\", op: \"=\", value: 1 }). Example: { kind: \"food\", by: \"calories\", order: \"desc\", limit: 3 } → the 3 highest-calorie foods. Scoped example: { kind: \"food\", by: \"shelf_life\", order: \"asc\", category: \"seed\" } → the seeds that spoil fastest. Optional character/server PROFILE (skill_level/skills, talents, modules/module, server) re-ranks the profile-sensitive metrics — recipe labor/craft_minutes; tool damage/calories_burn/durability_burn; item harvest_yield/power_watts; species yield_total/yield_min_total (craft_minutes also honors server craftTime). All other fields are static facts and ignore the profile (the result carries a note). No profile = base ranking.", "inputSchema": { "additionalProperties": false, "properties": { "by": { "description": "Numeric field to rank by (see this tool's description for the field names valid for each kind).", "type": "string" }, "category": { "description": "Optional: scope to ONE tag/category before ranking/aggregating, e.g. \"seed\", \"vegetable\", \"gun\". Only the tagged kinds (food / item / species) support this. Use the category's name from a wiki_search result; matching is case- and plural-insensitive.", "type": "string" }, "kind": { "description": "Which entity set to rank.", "enum": [ "food", "item", "recipe", "skill", "species" ], "type": "string" }, "limit": { "description": "How many to return (default 5, max 25).", "type": "integer" }, "module": { "description": "A single module name/type, or a comma-separated list (alternative to modules[]).", "type": "string" }, "modules": { "description": "Upgrade-module names/types installed (multiple slots stack).", "items": { "type": "string" }, "type": "array" }, "order": { "description": "desc = highest first (default), asc = lowest first.", "enum": [ "desc", "asc" ], "type": "string" }, "server": { "additionalProperties": true, "description": "Model a DIFFERENT server's difficulty (default = this server's real settings; omit for accurate answers). Fields: craftResource, craftTime, growth, garbageRatio, fuelEfficiency, foodVariety, foodTastiness, baseGain, minBalanced, maxBalanced. Only craft_minutes is server-sensitive for ranking.", "type": "object" }, "skill_level": { "description": "A single skill level applied to every governing skill (profile-sensitive metrics only).", "type": "integer" }, "skills": { "additionalProperties": { "type": "integer" }, "description": "Per-skill levels: { \"<skill FullName>\": level }. Overrides skill_level for those skills.", "type": "object" }, "talents": { "description": "Talent names/types to treat as learned (profile-sensitive metrics only).", "items": { "type": "string" }, "type": "array" }, "where": { "additionalProperties": false, "description": "Optional single numeric filter applied before ranking/aggregating, e.g. { field: \"weight\", op: \"<\", value: 1000 }. The field must come from the same per-kind set as 'by'/'field'.", "properties": { "field": { "description": "A numeric field from the kind's field list.", "type": "string" }, "op": { "description": "Comparison operator.", "enum": [ ">", ">=", "<", "<=", "=" ], "type": "string" }, "value": { "description": "The number to compare against (bools are 1/0).", "type": "number" } }, "required": [ "field", "op", "value" ], "type": "object" } }, "required": [ "kind", "by" ], "type": "object" }, "name": "wiki_rank", "outputSchema": null }, { "description": "Full-text search the Eco game wiki (items, recipes, skills, categories, animals, plants, biomes). Returns matching pages with their kind, name, slug, and a snippet. Use the slug with the matching wiki_get_* tool to read full facts. ALWAYS search first to find the right slugs.", "inputSchema": { "additionalProperties": false, "properties": { "limit": { "description": "Max results (default 8).", "type": "integer" }, "query": { "description": "What to search for (e.g. \"iron bar\", \"carpentry\", \"deer\").", "type": "string" } }, "required": [ "query" ], "type": "object" }, "name": "wiki_search", "outputSchema": null }, { "description": "Flatten a recipe or craftable item to its TOTAL RAW materials across the whole production chain, with total labor calories, total craft minutes, and crafting-step count. Pass an item slug OR a recipe slug. Use for 'what does it take to make X from scratch' (the raw shopping list). For a breakdown that ALSO includes the crafted intermediate sub-components (e.g. how many iron bars), use wiki_bom instead. Optionally pass a character setup (skill_level/skills, talents, modules) AND/OR a server override to recompute the WHOLE chain for that profile.", "inputSchema": { "additionalProperties": false, "properties": { "module": { "description": "A single module name/type, or a comma-separated list (alternative to modules[]).", "type": "string" }, "modules": { "description": "Upgrade-module names/types installed (multiple slots stack).", "items": { "type": "string" }, "type": "array" }, "server": { "additionalProperties": true, "description": "Model a DIFFERENT server by overriding its difficulty/feature settings (default = THIS server's real settings, so omit for accurate answers). Fields: craftResource (× ingredient cost), craftTime (× craft time), growth (× plant growth/maturity), garbageRatio (Update 14 craft-waste ratio, 0..1; scales recipe garbage byproducts), fuelEfficiency (× every fuel item's fuel value), foodVariety (bool), foodTastiness (bool), baseGain (flat XP/day floor), minBalanced/maxBalanced (balanced-diet multiplier range for food XP).", "type": "object" }, "skill_level": { "description": "A single skill level applied to EVERY governing skill in the chain (shortcut for a uniform setup).", "type": "integer" }, "skills": { "additionalProperties": { "type": "integer" }, "description": "Per-skill levels: { \"<skill FullName>\": level }. Overrides skill_level for those skills.", "type": "object" }, "slug": { "description": "An item or recipe slug (from a wiki_search result).", "type": "string" }, "talents": { "description": "Talent names/types to treat as learned (applied across the whole chain).", "items": { "type": "string" }, "type": "array" } }, "required": [ "slug" ], "type": "object" }, "name": "wiki_total_raw", "outputSchema": null } ] }
Verify it yourselfcurl -s https://api.teppi.xyz/v1/evidence/sha256:5825036f80226d9d1d55817154e882105024b08ef5c8dee9dc8fddb0ee41a6e7 | sha256sum